Do you like games? Do you like the Earth? Then you will love QUARTETnary! QUARTETnary is a card game about the geological time scale, developed by long-term EGU members Iris van Zelst and Lucia Perez-Diaz and partly funded through the EGU Public Engagement Grant 2021. The game is finally ready to be manufactured, but in order for that to happen, we need you! So back the Kickstarter to secure your ...[Read More]
AI-based tools in scientific publishing: to what extent can we rely on them?
Academic publishing has considerably evolved in response to technological developments. Current discussions revolve around the rise of generative Artificial Intelligence (AI) tools or Large Language Models (LLM). They exceed the capabilities of simple spelling and grammar checkers or translation software and their use in the publication process has several implications that need to be considered. ...[Read More]
Bringing scientists and teachers together for the Cape Town GIFT workshop
Many teachers follow path writ by a particular diction, which reads “lifelong learning”. There is no other way, actually, to keep track of all of these fast changing issues and challenges of today’s world, which, in many ways, touch geoscientific topics (climate change, food security, geopolitics, to name but a few). Consequently many teachers are eager to learn from science as much as they can in ...[Read More]
The many ways of using art for science education: by artist and illustrator Heike Jane Zimmermann
This week – on 24 January – the world observed the International Day of Education. At EGU, it felt like the perfect time for us to explore the intersection of science and art, and how they can be used in creative ways to educate and inform people regardless of their age and background. I spoke to Heike Jane Zimmermann who is an illustrator and sculptor with a particular passion for eco ...[Read More]